Tant que j'y suis, les bruitages sont aussi dégueulasses que le reste et boulottés avec un Bontempi des années 80. quant à y jouer, quelle horreur, quelle infamie, quelle déchéance que ce sous-produit opportuniste qui vise (évidemment) à la fois un public rétron et désoeuvré, en perte de repères. C'est évidemment en 2D et à faire mourir de honte une Megadrive tellement c'est immonde à tenter de regarder. L'étron indé du dimanche (mais il n'est jouable que le mercredi soir, de préférence pendant un dîner) est une grosse merde particulièrement L'étron indé du dimanche (mais il n'est jouable que le mercredi soir, de préférence pendant un dîner) est une grosse merde particulièrement infâme qui agresse sans cesse la rétine avec ses 16 couleurs qui se battent en duel et ses pixels gros comme la main qui vous regardent sans sourciller. Gungeon is better left in the trash where it belongs.
![enter the gungeon console comparison enter the gungeon console comparison](https://www.imore.com/sites/imore.com/files/styles/large/public/field/image/2019/08/enter-the-gungeon-nintendo-switch-006.jpg)
If you want a rogue lite that actually has fun power ups and awesome possibilities, go for that one. This genre overall has tons of problems, but this game absolutely pales in comparison to a game like Binding of Isaac. Different passive power ups hardly seem to matter and the the try-hard references to other media is laughable at best. The different weapons are pretty cool, but there's hardly any fun synergies to be had here, not that I've seen at least. Not only that, but the floors go on for faaaaaaaaaar too long, making going through this game feel like an absolute chore. The main reason you die is because the game throws so much at you that the visual chaos is non stop in combat. The bullet hell aspects of the game are at the forefront. The main One of the most unfun games in the hideously overrated rogue lite genre. One of the most unfun games in the hideously overrated rogue lite genre. A must play game at a relatively cheap price. There may o ly be 5 floors (not including secret ones) in the game but the it takes a while to get there and you'll be finding yourself playing even after you do. You can fix an elevator to skip floors and buy new charms and guns to find if there weren't enough already. Enter the Gungeon definitely has that as theres NPCS trapped in the Gungeon you need to save that open shops or help you in your future runs. The most important thing about a dungeon crawler I think, is replay value. The bosses at the end of each floor are likely to end your run but are very fun and the climax of that floor. Theres a shop on every floor that you can buy new guns and charms to help you, with the coins you collect from killing monsters. Also every floor in the gungeon has new enemy's you'll encounter that have different attacking patterns you'll need to learn. That is a feature that makes you want to keep playing. There's everything from your basic AK 47 to a water gun and Mailbox shooter.
![enter the gungeon console comparison enter the gungeon console comparison](https://www.stuff.tv/wp-content/uploads/sites/2/2021/08/nintendo-switch-hands-on-review-joy-cons.png)
I nearly always find a new gun every playthrough after 15 hours of playing. This means you can focus on getting good instead of trying to learn all of the controls. You have a limited amount of ways to fight which are a dodge roll and a blank. The core gameplay is very fun with the variety of enemy's.
![enter the gungeon console comparison enter the gungeon console comparison](https://img.youtube.com/vi/IzEGcpBJEWg/hqdefault.jpg)
It has everything want from challenging gameplay to the NPCS you unlock through your playthrough. It has everything want from challenging gameplay to the NPCS you unlock through This game is one if the best dungeon crawlers I've played. This game is one if the best dungeon crawlers I've played.